I have set the unit cost to give x minerals and x terrazine, but when I pawn the item at the shop, I only get the minerals, and my terrazine is unaffected. Anyone knows what's going on?
I've also tried using a trigger, but it breaks when the condition:
Any Unit sells Any Item
Unit Type of Triggering Inventory Item == (SoldItem) ***
Modify Owner of Triggering Unit Terrazine Add "x"
I have set the unit cost to give x minerals and x terrazine, but when I pawn the item at the shop, I only get the minerals, and my terrazine is unaffected. Anyone knows what's going on?
I've also tried using a trigger, but it breaks when the condition:
Any Unit sells Any Item
Unit Type of Triggering Inventory Item == (SoldItem) ***
Modify Owner of Triggering Unit Terrazine Add "x"
is used.
dumb question but did you activate the 3rd material??
Unit Type of Triggering Inventory Item == (SoldItem) *
'Solditem' seems to be broken, does it work for anyone?