i am trying to figure out how to make a unit receive dmg when its moving on zergs creep..
i noticed that Zerg have a behavior ZergBuildingNotOnCreepDamage (Unnamed) and an effect that they get damaged once the creep is removed..
i tried recreating the effect for normal protos units but they either receive dmg the whole time no matter if they are on creep or not or they dont get dmged at all..
there are 2 preset behaviors in the editor already.. OnCreep and NotOnCreep (or something similar).. but they dont work..
hi,
i am trying to figure out how to make a unit receive dmg when its moving on zergs creep.. i noticed that Zerg have a behavior ZergBuildingNotOnCreepDamage (Unnamed) and an effect that they get damaged once the creep is removed..
i tried recreating the effect for normal protos units but they either receive dmg the whole time no matter if they are on creep or not or they dont get dmged at all..
there are 2 preset behaviors in the editor already.. OnCreep and NotOnCreep (or something similar).. but they dont work..
any ideas ?:) tnx
I would suggest giving a behavior to all zerg structures that seeks for enemy units and applies damage to them, with an aoe search function.
If you don't use buildings you could use invisible dummies.
tnx that was a good idea.. and it works fine :) since there is only 1 hive i made a radius around it as big as the creep with periodic dmg..