Well you could do it using a trigger, it wouldn't be really auto repair, but the effect would be the same.
EVENT - Every 14 sec
ACTION - Order SCV to (SCV - Repair) Siege Tank[1] (Replacing Existing Orders)
ACTION - Wait 5 sec
ACTION - Order SCV to (SCV - Repair) Siege Tank[2] (Replacing Existing Orders)
This basically let's your SCV repair each tank for 5 sec and allows him some travel distance to the other tank (in this case 4 sec). Just play around with the time to see what suits you best.
I have an scv that uses (repeat actions forever) - Follow
How would i make it so that when an scv enters a region (In this case, 2 tanks) Stop following and repair the tank(s)
@TimeIbis: Go
I don't get your question :(
Well you could do it using a trigger, it wouldn't be really auto repair, but the effect would be the same.
EVENT - Every 14 sec
ACTION - Order SCV to (SCV - Repair) Siege Tank[1] (Replacing Existing Orders)
ACTION - Wait 5 sec
ACTION - Order SCV to (SCV - Repair) Siege Tank[2] (Replacing Existing Orders)
This basically let's your SCV repair each tank for 5 sec and allows him some travel distance to the other tank (in this case 4 sec). Just play around with the time to see what suits you best.
Or you could be a baller and have the tanks periodically call a search for any nearby scv's and issue them an order to repair the tank :P