Hi, I want to create an artillery ability for a unit on my map. Ive got the ability working, but I want to have it to look more real.
Now its one explosion, but i want it to be several explosions after eachother. Anyone who knows how to achieve this?
Any help is greatly appreciated :D
Create Persistent effect, have the explosion triggered as a periodic effect, use the periodic offset to vary the position if you want. (Random Offset is one of the flags.)
Was thinking about that, but I thought there was an easier way. I guess not. Thanks for the reply.
EDIT: Works now ^ . ^ I made a Stun behavior and applied it during the "Initial Effect" phase.
However, how would I make the turret face the right way? The turret is only part of the actor? So I have to make the whole actor face the right direction..? Hmm.. Maybe I've got it!
Hi, I want to create an artillery ability for a unit on my map. Ive got the ability working, but I want to have it to look more real. Now its one explosion, but i want it to be several explosions after eachother. Anyone who knows how to achieve this? Any help is greatly appreciated :D
Create Persistent effect, have the explosion triggered as a periodic effect, use the periodic offset to vary the position if you want. (Random Offset is one of the flags.)
I'll work on a tutorial :P I wanna test out my tutorial skills..
This is the first guide I'm making: Just for you!
thx :D
Okay, I've made the ability and all that work, but I've run into two problems:
Hints please? I'm pretty new to the editor, but I've gotten the explosions, damage, and random timing/positioning down.
I'm pretty sure you've gotten yours working by now :P I just want to do this so I can have a tutorial done - helps with my learning process too.
For the second problem create a behavior to apply that disables effects, attacks, etc
Was thinking about that, but I thought there was an easier way. I guess not. Thanks for the reply.
EDIT: Works now ^ . ^ I made a Stun behavior and applied it during the "Initial Effect" phase.
However, how would I make the turret face the right way? The turret is only part of the actor? So I have to make the whole actor face the right direction..? Hmm.. Maybe I've got it!
Plz post a link or something to you tutorial when its done :)