I think a lot of people complained about that there is no mouse motion in the SC2 editor avaiable, you could only detect if someone clicks on the map.
Well now in the after patch 13, i noticed the button: (in file -> preferences) "Camera" > "Invert Mouse Motion"
Maybe this is already old news, but i didnt heared it from anywhere, that they`ve used that.
I havent tested it out yet, dunno how to use it on the first view, but can anyone affirm that this is the thing a lot of people waited for?
That has ABSOLUTELY nothing to do with mouse detection, sorry.
The Invert Mouse Motion (and all other things in the Preferences tab) are settings for the Galaxy Editor, not for the game. When you hold the right mouse button down and drag the view around - that's the motion that you can invert with this setting. And it's been there before, I think.
This is nothing new whatsoever. All that it does is invert the Y-axis for mouse look in the editor. It has no effect whatsoever on any map you save (in fact the entire preferences dialog you are referring to is editor preferences alone and none of it will have any effect on a map)
What people have been asking for is a function to call the x or y location of the mouse cursor.
I think a lot of people complained about that there is no mouse motion in the SC2 editor avaiable, you could only detect if someone clicks on the map.
Well now in the after patch 13, i noticed the button: (in file
-> preferences) "Camera"> "Invert Mouse Motion"Maybe this is already old news, but i didnt heared it from anywhere, that they`ve used that. I havent tested it out yet, dunno how to use it on the first view, but can anyone affirm that this is the thing a lot of people waited for?
That has ABSOLUTELY nothing to do with mouse detection, sorry.
The Invert Mouse Motion (and all other things in the Preferences tab) are settings for the Galaxy Editor, not for the game. When you hold the right mouse button down and drag the view around - that's the motion that you can invert with this setting. And it's been there before, I think.
@Darkmapper: Go
This is nothing new whatsoever. All that it does is invert the Y-axis for mouse look in the editor. It has no effect whatsoever on any map you save (in fact the entire preferences dialog you are referring to is editor preferences alone and none of it will have any effect on a map)
What people have been asking for is a function to call the x or y location of the mouse cursor.
Ah sorry, well i just knew that mouse detection was wanted from a lot of people and i didnt know how that was called. Sorry for fake news.