Okay I want to make a unit move a certain distance using an effect instant ability.
In my attempts im using a Create Persistent then Issue order. Giving the Create Persistent with a periodic offset with 1 period and duration 0 then Issue Order Move Caster
Ive tried all the variations I can Idk what to go about it with...
Can anyone point out to me if this is even possible? WITHOUT triggers please thank you
Definitely possible, I have a similar effect used to reposition summoned units in front of one of my heroes when they spawn. Double check the issue order effect, make sure the Unit and Target fields are set correctly.
Here is a gallery of the 3 things needed for this
It has the Effect Instant Spell, Create persistent and the Issue Order.
All with what seems most reasonable to put but I could be wrong.
Please look at it :D
Well I'm a bit confused about what you're talking about but what i have done is make my unit move using the wsad keys. I then have them move to a targeted point. The point Point with polar offset - Position of unit a distance of (whatever you want) with angle as facing angle of unit (thats if camera follows behind unit). If it is an overhead you would have specific angles for each direction. I think the angles are 0 for right 90 for up 180 for left 360 for bottom. But I'm not sure those are the right angles.
So if you are using a ability to move you might do something like the action as unit uses an ability and the condition specifying what ability is used.
Edit: forgot to mention is that if you use the pressed key way you need 2 triggers. one for when he presses down and make the unit move and one for when the player releases the key and stops the down trigger.
lol I just want to know if this is possible in the data editor, I can do it easily in triggers Ive done it plenty before this is just for a test so I can make something in the data editor.
oh lol ok. Good luck then. I'm not very used to using the data editor but maybe if you mess with the actor of a unit because isn't there events and actions in there?
Try adding Preempt to the Command Flags field in the Issue Order, also you may need to change the Player field to "Source". Everything else looks alright.
Heyooo
Okay I want to make a unit move a certain distance using an effect instant ability.
In my attempts im using a Create Persistent then Issue order. Giving the Create Persistent with a periodic offset with 1 period and duration 0 then Issue Order Move Caster
Ive tried all the variations I can Idk what to go about it with...
Can anyone point out to me if this is even possible? WITHOUT triggers please thank you
@J_cup: Go
Definitely possible, I have a similar effect used to reposition summoned units in front of one of my heroes when they spawn. Double check the issue order effect, make sure the Unit and Target fields are set correctly.
http://img20.imageshack.us/g/issueorder.jpg/
The Persistent The Issue Order The Effect Instant
Here is a gallery of the 3 things needed for this It has the Effect Instant Spell, Create persistent and the Issue Order. All with what seems most reasonable to put but I could be wrong. Please look at it :D
Well I'm a bit confused about what you're talking about but what i have done is make my unit move using the wsad keys. I then have them move to a targeted point. The point Point with polar offset - Position of unit a distance of (whatever you want) with angle as facing angle of unit (thats if camera follows behind unit). If it is an overhead you would have specific angles for each direction. I think the angles are 0 for right 90 for up 180 for left 360 for bottom. But I'm not sure those are the right angles.
So if you are using a ability to move you might do something like the action as unit uses an ability and the condition specifying what ability is used.
Edit: forgot to mention is that if you use the pressed key way you need 2 triggers. one for when he presses down and make the unit move and one for when the player releases the key and stops the down trigger.
x.x I dont want to use triggers
I want to use the data editor to give the unit a point to move to without having to click there or move to a unit
@J_cup: Go
I don't know if that possible. The move ability the normal move uses is a clicked point. So the trigger is mainly so you can get the point to move to.
In your issue order effect, change Unit - Value to "Source" and "Target - Value" to "Target Point". That should fix it.
Idk that seems like a stupid limitation to not beable to move without a unit or a click x.x ill toy with force maybe...
and RileyStarcraft I didnt even get a budge
@J_cup: Go
I don't really understand you. The trigger is so you wont need to click and without a unit why would you need to move anything?
lol I just want to know if this is possible in the data editor, I can do it easily in triggers Ive done it plenty before this is just for a test so I can make something in the data editor.
@J_cup: Go
oh lol ok. Good luck then. I'm not very used to using the data editor but maybe if you mess with the actor of a unit because isn't there events and actions in there?
Try adding Preempt to the Command Flags field in the Issue Order, also you may need to change the Player field to "Source". Everything else looks alright.
Omg Riley I love you! haha Thank you it was the player to Source x.x.x.x.x!!!!
Ur awesome!