I would add 3 buffs to the academy
Core 1, 2 and 3.
you can also add actors to the buffs with different sized shield models.
one core gets destroyed -> remove one buff. you can use triggers for that.
do a behavior check at the academy after each removal. if all are removed you can change it's properties back to normal or whatever you like.
sorry it's quite late and iam too tired for more details... hope i could at least point you in the right direction :) good night
I need help with this You have to destroy the fusion cores before you can attack the ghost academy
ALSO is there any way to add a VISUAL shield around the ghost academy when the fusion cores are still up
@GregoryW: Go
What, specifically, is your question? How do you use triggers to make the ghost academy invulnerable?
He wants to use triggers to have a shield around the academy whilst the fusion cores are there, and once destroyed have it go.
I would add 3 buffs to the academy Core 1, 2 and 3. you can also add actors to the buffs with different sized shield models. one core gets destroyed -> remove one buff. you can use triggers for that. do a behavior check at the academy after each removal. if all are removed you can change it's properties back to normal or whatever you like.
sorry it's quite late and iam too tired for more details... hope i could at least point you in the right direction :) good night
this.
Thank you
@GregoryW: Go i made a mistake on one of the triggers sorry lol heres the fix.,
Np thanks again