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how do i make a requirement of an ability, where you can only use the ability if you are in 'region 1'
I did a semi-similar thing with blocking my structure outside build area.
Make a behaviour that is an indefinite buff. Make a requirement that looks for that behaviour "complete at this unit", or whatever it is.
Create a trigger so that the behaviour is added to the unit when it is in the region, and removed when it is not.
will you write a little tutorial on how to implement it? (something a little more in depth plz)
im not great at working w/ requirments yet, all i can manage to do is turn the ability off (the icon dissapears) and stays off untill i remove the requirement. can someone help?
Put the condition in the "use" section instead of the "show" section when making the requirement. Use greys out, show removes the button.
how do i make a requirement of an ability, where you can only use the ability if you are in 'region 1'
I did a semi-similar thing with blocking my structure outside build area.
Make a behaviour that is an indefinite buff. Make a requirement that looks for that behaviour "complete at this unit", or whatever it is.
Create a trigger so that the behaviour is added to the unit when it is in the region, and removed when it is not.
will you write a little tutorial on how to implement it? (something a little more in depth plz)
im not great at working w/ requirments yet, all i can manage to do is turn the ability off (the icon dissapears) and stays off untill i remove the requirement. can someone help?
Put the condition in the "use" section instead of the "show" section when making the requirement. Use greys out, show removes the button.