I am trying to make nonlethal damage that attacks life directly. I figured out how to do it, but it is annoying because it requires a validator which cannot be changed with catalog set value. Is there any way to directly damage life?
I'm pretty sure you would simply have a damage effect that doesn't affect shields, most all weapons are defaulted to go through shields then life, look for the dialogue box where everything is checked but energy and simply remove shields?
Edit: Apparently, I suck. Go with Riley's suggestion, and for non-lethal you could try checking the "Live" flag in the damage effect (though you may still need a switch to make it non-lethal).
Make a switch effect. Set the default to a Modify Unit effect that reduces the unit's health by a value equal to the amount of damage you want to deal, and add a case with a validator checking if the unit's health is lower than the damage you would deal. This would be for making the damage nonlethal. The best thing I can think of for this is just to use another modify unit effect and set it to reduce the unit's life by 99.9%, though I'm not sure this will work perfectly. Best I can come up with.
Not nearly that complicated. In the Damage effect, under Flags, check "No Absorb Shields".
I am trying to make nonlethal damage that attacks life directly. I figured out how to do it, but it is annoying because it requires a validator which cannot be changed with catalog set value. Is there any way to directly damage life?
I'm pretty sure you would simply have a damage effect that doesn't affect shields, most all weapons are defaulted to go through shields then life, look for the dialogue box where everything is checked but energy and simply remove shields?
I see no such dialog box.
I take it back, couldn't find it.
Edit: Apparently, I suck. Go with Riley's suggestion, and for non-lethal you could try checking the "Live" flag in the damage effect (though you may still need a switch to make it non-lethal).
Not nearly that complicated. In the Damage effect, under Flags, check "No Absorb Shields".
THANK YOU! Problem is "No Absorb Shields" doesn't imply that it ignores shields, what a silly way to put it.