I have a map that I've been working on since patch 13, and it was working fine in both the editor and online before phase 2.
After Phase 2, aside from all the other glitches that everyone else is having, my map refuses to open online.
It works just fine in the editor, but after I publish it to bnet I get an "unable to open map" error.
I can host the room, invite people even other people can host the darn map, but when it starts, it will give everyone an unable to open map error.
The map is Frantic Arena Beta if anyone wants to try it out for themselves.
Anyone have an idea for beating this nasty little bug? I'm running out of them myself.
Possibly unrelated, all player color options are names of custom units in game. I would really like to fix this somehow lol
I have a map that I've been working on since patch 13, and it was working fine in both the editor and online before phase 2. After Phase 2, aside from all the other glitches that everyone else is having, my map refuses to open online. It works just fine in the editor, but after I publish it to bnet I get an "unable to open map" error.
I can host the room, invite people even other people can host the darn map, but when it starts, it will give everyone an unable to open map error. The map is Frantic Arena Beta if anyone wants to try it out for themselves.
Anyone have an idea for beating this nasty little bug? I'm running out of them myself.
Possibly unrelated, all player color options are names of custom units in game. I would really like to fix this somehow lol
update :
Blizzard fixed this themselves. map works now.
@thegoldenwitch: Go
Did you try to reset the headers? They seems changed from the last patch
How would I go about doing that?
@thegoldenwitch: Go
I had this problem until I removed the Campaign dependencies.
Except I don't use the campaign dependencies. Besides, weren't you having a problem publishing instead of the problem I'm having?