I'm recreating zergling blood, with new ideas of mine.
I'm having problems getting variables I created to show up in the variables listing for the parameters in events / actions. I have no idea what's wrong, but when I use custom and type in gv_ appended with the variable identifier it works fine.
Is there an easy way to limit a unit spawn to a region? I assume this would need a little creativity, and to make it easier it can be assumed that the spawn will not reach a point outside the region until after the region is full. My guess would be an addition to the trigger that checks to see if the unit is in the region immediately following the creation, and if not, remove it (maybe warn the player once politely that they need to move their zerglings).
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I'm recreating zergling blood, with new ideas of mine.
I'm having problems getting variables I created to show up in the variables listing for the parameters in events / actions. I have no idea what's wrong, but when I use custom and type in gv_ appended with the variable identifier it works fine.
Is there an easy way to limit a unit spawn to a region? I assume this would need a little creativity, and to make it easier it can be assumed that the spawn will not reach a point outside the region until after the region is full. My guess would be an addition to the trigger that checks to see if the unit is in the region immediately following the creation, and if not, remove it (maybe warn the player once politely that they need to move their zerglings).