So I'm trying to make a trigger to make a custom spell called "Shadowstep" Witch blinks you to the target unit, however, I want to add the sniper round damage effect to the target, but ONLY if its hostile.
I got it working, except that when I use it on my own units, it damages them as-well.
So I'm trying to make a trigger to make a custom spell called "Shadowstep" Witch blinks you to the target unit, however, I want to add the sniper round damage effect to the target, but ONLY if its hostile.
I got it working, except that when I use it on my own units, it damages them as-well.
So my current trigger is:
So what condition do you guys think would work if I only wanted it to effect only hostile units (Player 15)
Variable: Untitled Variable 001 = (Allies of player 1) <Player Group> Condition (Owner of (Acquired Target)) != (variable001)
maybe like this?