Atm, I made 4 alliances towards Player 1, then made player 1 a variable of a player group, and used that to do a group alliance - is there a more efficient way? Thanks in advance!
Trigger: Alliance
Event: Any unit enters region Starting Area
<<Entire Map will probably work too, I'm using this on a RPG map I'm making>>
Condition: Triggering Player <= 4
Action:
Set alliance Triggering Player & Player 1
Set alliance Triggering Player & Player 2
Set alliance Triggering Player & Player 3
Set alliance Triggering Player & Player 4
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Atm, I made 4 alliances towards Player 1, then made player 1 a variable of a player group, and used that to do a group alliance - is there a more efficient way? Thanks in advance!
I just tested this and works great:
Trigger: Alliance
Event: Any unit enters region Starting Area
<<Entire Map will probably work too, I'm using this on a RPG map I'm making>>
Condition: Triggering Player <= 4
Action:
Set alliance Triggering Player & Player 1
Set alliance Triggering Player & Player 2
Set alliance Triggering Player & Player 3
Set alliance Triggering Player & Player 4