Is there some sort of formula between Warcraft III and Starcraft 2's distance in units?
For example, if I had an Immolation ability with 80 units radius in WC3, how much radius would that be in SC2?
It must be WAY smaller (I'm at 0.01 radius now and it still seems bigger, maybe 1/10.000? so 0.008??), but knowing the exact ratio would help immensely for converting one of my maps to SC2.
Same for movement, I had a trigger which periodically moved Units ("projectiles") forward 10.40 units every 0.02 sec, but now that's lightning speed in SC2...
Is there some sort of formula between Warcraft III and Starcraft 2's distance in units?
For example, if I had an Immolation ability with 80 units radius in WC3, how much radius would that be in SC2? It must be WAY smaller (I'm at 0.01 radius now and it still seems bigger, maybe 1/10.000? so 0.008??), but knowing the exact ratio would help immensely for converting one of my maps to SC2.
Same for movement, I had a trigger which periodically moved Units ("projectiles") forward 10.40 units every 0.02 sec, but now that's lightning speed in SC2...
So, anyone know?
Thanks!
@phoenixfire2001: Go
I believe a 128 unit square in WC3 is equivalent to 1 unit in SC2.
In SC2, if you create a 96x96 map then it has those number of units, while in WC3 a 96x96 map would have had something like 12288x12288 units.
Yep. I also think that the ratio is 1/128