How do i go about adding a unit production que and custom units to a building. For example i would like for a spawning pool to be able to produce 2 zerglings like it was a barracks. Ive attempted adding abilities such as "Barracks - Train" but it adds all the barrack units and this seems like a messy way of doing it.... Please help!
Also does anyone know how one increases the collision size of a building. I increased the size of a Command center and when units attack it they disapear inside if they are melee.
Sweet i got it working by changing a copy of Barracks - Train and added it to the spawning pool. When i make this spawning pool, is there a way to auto build the zergling as soon as it spawns without using triggers? and if not what is the "on building complete" trigger...
Also still having no luck on collision size so my units still get lost inside big buildings
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How do i go about adding a unit production que and custom units to a building. For example i would like for a spawning pool to be able to produce 2 zerglings like it was a barracks. Ive attempted adding abilities such as "Barracks - Train" but it adds all the barrack units and this seems like a messy way of doing it.... Please help!
Also does anyone know how one increases the collision size of a building. I increased the size of a Command center and when units attack it they disapear inside if they are melee.
Spores
try just copying the barracks, changing it's model file and then changing what units it can build
might have to edit the units too (since zerg units build from larva) so might have to base them off zealots,marines, etc
Sweet i got it working by changing a copy of Barracks - Train and added it to the spawning pool. When i make this spawning pool, is there a way to auto build the zergling as soon as it spawns without using triggers? and if not what is the "on building complete" trigger...
Also still having no luck on collision size so my units still get lost inside big buildings