So I've been trying to make a TPS for a few months now, but whenever the ground height beneath the bullets changes the height of the bullet changes weirdly. Its screwing up my collision detector and just overall being bad. Does someone have a working collision detector that could also accurately move a missile/keep track of gravity/velocity?
So I've been trying to make a TPS for a few months now, but whenever the ground height beneath the bullets changes the height of the bullet changes weirdly. Its screwing up my collision detector and just overall being bad. Does someone have a working collision detector that could also accurately move a missile/keep track of gravity/velocity?