Hi. I would like to use in my function the pitch of a camera, but not that of the player's camera. I'll explain:
The player's camera is above the unit, it is targeting a point somewhere ahead of the unit. Now, when the unit shoots, it doesnt shoot from the top of its head (actual player's camera) but from its gun. So I would like to create a camera targeting the same point, but from a lower position (that of the gun).
However, can't manage to do that... Does someone have an idea?
Hi. I would like to use in my function the pitch of a camera, but not that of the player's camera. I'll explain: The player's camera is above the unit, it is targeting a point somewhere ahead of the unit. Now, when the unit shoots, it doesnt shoot from the top of its head (actual player's camera) but from its gun. So I would like to create a camera targeting the same point, but from a lower position (that of the gun). However, can't manage to do that... Does someone have an idea?
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