Don't wory, I searched for about 12 pages worth (using the keywords: modifying damage/changing damage) of results, and found nothing of what I wanted.
Back in the beta I was easily able to change the damage of units, I remember it being under Weapons (if not units).
But it's not there, and I don't want to add an upgrade with the green +#.. I want to change the base damage of the units, its really frustrating spending 30 minutes trying to change damage.
What I followed up:
Took the baneling, removed the explode ability
Added the Virophage projectile vomit-looking missile.
Shows the damage as 25-30 (or something like that)
The damage wont work, it shows the value 25-30, but it deals no damage (I'm attacking a changeling marine)
But I can't find the values to change it either.
Here is a simple step by step guide on how to change weapon damage:
1. Open your data editor and go to the weapon you want to alter (E,g, Zealot - Psi Blades).
2. Click on that weapon and go down to the 'Effects' area.
3. Find the effect with (damage) (E.g. Zealot - Psi Blades (Damage)) at the end of it, and open it up.
4. Alter the field called "Amount" (aka 'Combat - Amount) in the effect to alter the damage.
Hope that helps!
Best Regards,
Theres an effect that says Splash Damage, its not in )('s though...?
EDIT: Kay, I created an effect under Damage, now it instakills the units im attacking (deals 25-30 damage), and no matter what I put Combat: Amount to, it doesnt change.
Just to check, Set the damage to a negative number like -5, This will instantly tell you if that damage is killing your target still, if it still kills your target, delete it because its not doing anything anyway.
Don't wory, I searched for about 12 pages worth (using the keywords: modifying damage/changing damage) of results, and found nothing of what I wanted.
Back in the beta I was easily able to change the damage of units, I remember it being under Weapons (if not units).
But it's not there, and I don't want to add an upgrade with the green +#.
. I want to change the base damage of the units, its really frustrating spending 30 minutes trying to change damage.
What I followed up:
Took the baneling, removed the explode ability Added the Virophage projectile vomit-looking missile. Shows the damage as 25-30 (or something like that)
The damage wont work, it shows the value 25-30, but it deals no damage (I'm attacking a changeling marine) But I can't find the values to change it either.
Here is a simple step by step guide on how to change weapon damage: 1. Open your data editor and go to the weapon you want to alter (E,g, Zealot - Psi Blades). 2. Click on that weapon and go down to the 'Effects' area. 3. Find the effect with (damage) (E.g. Zealot - Psi Blades (Damage)) at the end of it, and open it up. 4. Alter the field called "Amount" (aka 'Combat - Amount) in the effect to alter the damage. Hope that helps! Best Regards,
Alright, this would probably explain it..
Theres no one with (Damage)
Theres an effect that says Splash Damage, its not in )('s though...?
EDIT: Kay, I created an effect under Damage, now it instakills the units im attacking (deals 25-30 damage), and no matter what I put Combat: Amount to, it doesnt change.
@Nightbane90: Go
Bump, can I get some help?
Just to check, Set the damage to a negative number like -5, This will instantly tell you if that damage is killing your target still, if it still kills your target, delete it because its not doing anything anyway.
Hmm, it states that the Virophage does 25-30 damage but it doesnt go by the "Amount".
@Nightbane90: Go
There's the "Damage Display Effect" in a weapon as well, don't forget to set that to the same effect as the weapon effect.
Do I have to make that too or is it under the (Damage) weapon.