hello people of the forums if this is in the wrong place then move it but i have a small gfx glich that i have no idea how to solve also this translates into game as well. here is a pic of the problem if some one can help me that would be grand.
You have grid view on (the black, red and grey box grid squares).
You can toggle it on and off just by pressing G, or selecting View -> Show Grid -> None in the Terrain Editor.
As for the cliffs having funky textures, this is because you have hidden terrain cells being shown. You can disable this with Ctrl+T or selecting View -> Show Terrain -> Show Hidden Terrain Cells.
All of these are only visible in the editor and not in-game, so don't worry too much about them.
hello people of the forums if this is in the wrong place then move it but i have a small gfx glich that i have no idea how to solve also this translates into game as well. here is a pic of the problem if some one can help me that would be grand.
You have grid view on (the black, red and grey box grid squares).
You can toggle it on and off just by pressing G, or selecting View -> Show Grid -> None in the Terrain Editor.
As for the cliffs having funky textures, this is because you have hidden terrain cells being shown. You can disable this with Ctrl+T or selecting View -> Show Terrain -> Show Hidden Terrain Cells.
All of these are only visible in the editor and not in-game, so don't worry too much about them.
did you not read all the problems i see in the editor are also happening in game.
Edit: i guess you did not take a look at the image the ground texture is replacing the cliff texture but also stretching the ground texture.
sorry for the duble posting but dose no one have a way to fix it or know whats causing it?