Are you wishing to add these via an upgrade, or manually?
If the later, I can help. This scenario is best when you are creating a new unit or modifying an existing one.
Go to Data->Actors, right click and Add Actor. Give it a name, click suggest for an ID, and pick Unit for the Actor Type. Leave the Parent Field. Click ok.
You now have an custom actor, but it lacks a model and some icons. It's also not used by any unit.
Go to the Models tab, right click and Add Model. Give it a name, click suggest for an ID, and change the Model type to Generic. Click ok. The only thing to worry about here is the Art:Model field. Double click on this and choose the model to represent the unit you want. If you wish to make deaths, this process is the same, just change the model to a model of a unit death. For Portraits, Model type to Generic and the Parent field to Portrait. There you can change the Art:Model field. Also change the flags to facial if the portrait is a face. (I believe this flag has to do with the camera angle on the portrait.) You really should change the Art:Image field too, as this effects the portrait if you select the 2d portrait option in-game.
Go back to your actor and set the following: (Basic) Art:Model to the unit model. (Basic) Art:Model (Build) to the unit model. (If you made/have an extra model for the unit's construction, use that instead.) (Basic) Art:Model (Placement) to the unit model. (If you made/have an extra model for the unit's placement, use that instead.)
(Basic) Art:Model (Portrait) to the unit portrait model.
Next, there is a field at the bottom right of your screen if you are in the actor. It's called Token. Under Token there is a field known as Unit Name. Double click the bogus value to the right of Unit Name and select your unit you wish to associate this actor with.
Now your actor has a model and is associated with a unit (meaning the unit now has this model), but it lacks icons. Within the actor, change the following: UI: Group Icon (Wireframe) UI: Hero Icon (Button) (Basic) UI: Life Armor Icon (Button) (Basic) UI: Shield Armor Icon (If your unit has shields and you wish to change it's shield armor icon) (Button) (Basic) UI: Unit Icon (Button) UI: Wireframe Shield (If your unit has shields and you have some extra wireframes to use) (Wireframe)
(Basic) UI: Wireframe (Wireframe)
Once you've done this, check the (Basic) UI: Highlight Tooltip (still in actor) to make sure that the unit isn't named something wrong. If it is, change the Text Key: to Unit/Name/YourUnitsName and type the correct name in the box below.
And you have a new custom actor!
For removal, you can just right click the actor you want to get rid of and pick Remove Actor. This is true for models as well. However, I assume you are referring to the default sc2 actors, because you cannot delete them this way. A duct tape fix is to set the Token of that actor to some bogus custom unit you can create and never use. The beauty of this is you can get rid of as many blizzard actors as you want this way.
Hope this helps.
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Probably a basic question but how do you add/remove actors and models from new or existing units?
Are you wishing to add these via an upgrade, or manually?
If the later, I can help. This scenario is best when you are creating a new unit or modifying an existing one.
Go to Data->Actors, right click and Add Actor. Give it a name, click suggest for an ID, and pick Unit for the Actor Type. Leave the Parent Field. Click ok.
You now have an custom actor, but it lacks a model and some icons. It's also not used by any unit.
Go to the Models tab, right click and Add Model. Give it a name, click suggest for an ID, and change the Model type to Generic. Click ok. The only thing to worry about here is the Art:Model field. Double click on this and choose the model to represent the unit you want. If you wish to make deaths, this process is the same, just change the model to a model of a unit death. For Portraits, Model type to Generic and the Parent field to Portrait. There you can change the Art:Model field. Also change the flags to facial if the portrait is a face. (I believe this flag has to do with the camera angle on the portrait.) You really should change the Art:Image field too, as this effects the portrait if you select the 2d portrait option in-game.
Go back to your actor and set the following:
(Basic) Art:Model to the unit model.
(Basic) Art:Model (Build) to the unit model. (If you made/have an extra model for the unit's construction, use that instead.)
(Basic) Art:Model (Placement) to the unit model. (If you made/have an extra model for the unit's placement, use that instead.)
(Basic) Art:Model (Portrait) to the unit portrait model.
Next, there is a field at the bottom right of your screen if you are in the actor. It's called Token. Under Token there is a field known as Unit Name. Double click the bogus value to the right of Unit Name and select your unit you wish to associate this actor with.
Now your actor has a model and is associated with a unit (meaning the unit now has this model), but it lacks icons. Within the actor, change the following:
UI: Group Icon (Wireframe)
UI: Hero Icon (Button)
(Basic) UI: Life Armor Icon (Button)
(Basic) UI: Shield Armor Icon (If your unit has shields and you wish to change it's shield armor icon) (Button)
(Basic) UI: Unit Icon (Button)
UI: Wireframe Shield (If your unit has shields and you have some extra wireframes to use) (Wireframe)
(Basic) UI: Wireframe (Wireframe)
Once you've done this, check the (Basic) UI: Highlight Tooltip (still in actor) to make sure that the unit isn't named something wrong. If it is, change the Text Key: to Unit/Name/YourUnitsName and type the correct name in the box below.
And you have a new custom actor!
For removal, you can just right click the actor you want to get rid of and pick Remove Actor. This is true for models as well. However, I assume you are referring to the default sc2 actors, because you cannot delete them this way. A duct tape fix is to set the Token of that actor to some bogus custom unit you can create and never use. The beauty of this is you can get rid of as many blizzard actors as you want this way.
Hope this helps.