I can make supply depots look like a rock pile, and lower them to look like rubble
I can't modify two other buildings with the same attributes and have the effect work out. I recreate the abilities for lower and raise, but when I execute, the first building's animation only rotates. The building still morphs with the underground footprint. I just doesn't look right at all.
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Probably a basic question but how do you add/remove actors and models from new or existing units?
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I can make supply depots look like a rock pile, and lower them to look like rubble
I can't modify two other buildings with the same attributes and have the effect work out. I recreate the abilities for lower and raise, but when I execute, the first building's animation only rotates. The building still morphs with the underground footprint. I just doesn't look right at all.
Anyone have experience with this?