I know this is probably a bit of a dumb question, but I've got a unit that is never selected when I click and drag, and I cannot for the life of me figure out how to fix that.
Well, there is a workaround. You can check my Replicant map, the Zerg Campaign. The Valerian model has this problem, so what you can do is to add another model to the existing one. Map 3 I think it is.
Sorry for the newbie question, but how do you attach another model to it? I'm having a similar problem, trying to create a medic-like unit with the Hanson model. I'm just using the Medic actor and model, and changed the "(Basic) Model" field in the Medic model to "SM_Colonist.m3" (Hanson's model). Everything is fine except I can't box select the unit.
Create a Model type actor and set the Hosting: Host - Subject to the actor you want to attach to and then set the Hosting: Hosted Attachments - Host Site Operations - Operations field to use a Site Operation (Attachment) SOp actor (origin is good). You then need to get the new actor created using a Create actor event on either the actor itself or the actor it is hosted on.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I know this is probably a bit of a dumb question, but I've got a unit that is never selected when I click and drag, and I cannot for the life of me figure out how to fix that.
Anyone know the solution?
Seems that model need a bit of fixing in blender, that sometimes happened.
Here is one example [ jump to 5:12 ]
Just the other day the same thing happened with one of the model in Ascension final map.
Good thing the model creator, WingedArchon fixed it.
Alternatively you could try attaching a dummy actor to said model.
I think there is a tutorial for that here somewhere.
Goodluck.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to AlphaSquad:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Thanks guys.
By the way, I absolutely love your campaign Hultmanable. StarCraft Replicant is one of my favorite custom campaigns out there.
In reply to AlphaSquad:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Just attach a HitTestSphere model as an attachment.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Sorry for the newbie question, but how do you attach another model to it? I'm having a similar problem, trying to create a medic-like unit with the Hanson model. I'm just using the Medic actor and model, and changed the "(Basic) Model" field in the Medic model to "SM_Colonist.m3" (Hanson's model). Everything is fine except I can't box select the unit.
Thank you!
Create a Model type actor and set the Hosting: Host - Subject to the actor you want to attach to and then set the Hosting: Hosted Attachments - Host Site Operations - Operations field to use a Site Operation (Attachment) SOp actor (origin is good). You then need to get the new actor created using a Create actor event on either the actor itself or the actor it is hosted on.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg