Hi, I have made a Extension mod editing a lot of data (mostly changing most things back to melee rules) and published it yet when I try and create a game I get this error message "There was a temporary problem with your request. please try again later." Any googling leads to loads of posts of when this error message was effecting ladder, I was wondering if their are any common extension mod problems that cause this?
Dependencies: (In order) Void (campaign)
void (mod)
Balance multi (mod)
Void multi (mod)
The game runs fine in the test map and all my changes work as intended.
I have these errors in my message box within the editor. That I am unsure on how to fix.
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(86,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: AdeptPhaseShiftRemoveDisablesSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(361,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(362,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(363,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(364,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(370,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorReapplyABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(371,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorReapplyABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(372,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorReapplyABSet Scope: CEffectSet Field: EffectArray[0]
[9/26/2017 7:33:21 PM] Warning: XML: GameData\EffectData.xml(373,9) : Unable to use index: 8 Source: Mods/VoidMulti.SC2Mod/ Entry: BypassArmorReapplyABSet Scope: CEffectSet Field: EffectArray[0]
Yes, The source of BypassArmorABSet is voidmulti(mod). If I display all sources then balancemulti(mod) also has a version but this is the same for many other data.
Also I have played maps with errors in the message log before and this error doesn't seem to effect gameplay at all, but its unclear if it is causing my "There was a temporary problem with your request" Error.
I have removed voidmulti(mod) and error is gone, I now just have to fix a few bits that have reverted. Although now creep tumours after using their build ability appear to still be unused after construction has completed. But are in their used state while the other tumour builds. :o
Hi, I have made a Extension mod editing a lot of data (mostly changing most things back to melee rules) and published it yet when I try and create a game I get this error message "There was a temporary problem with your request. please try again later." Any googling leads to loads of posts of when this error message was effecting ladder, I was wondering if their are any common extension mod problems that cause this?
Dependencies: (In order)
Void (campaign)
void (mod)
Balance multi (mod)
Void multi (mod)
The game runs fine in the test map and all my changes work as intended.
I have these errors in my message box within the editor. That I am unsure on how to fix.
Any help would be appreciated ,Thank you.
Check if your balance multi mod has the same effect or not since it might be a conflict of mods
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, The source of BypassArmorABSet is voidmulti(mod). If I display all sources then balancemulti(mod) also has a version but this is the same for many other data.
Also I have played maps with errors in the message log before and this error doesn't seem to effect gameplay at all, but its unclear if it is causing my "There was a temporary problem with your request" Error.
Cheers
I have removed voidmulti(mod) and error is gone, I now just have to fix a few bits that have reverted. Although now creep tumours after using their build ability appear to still be unused after construction has completed. But are in their used state while the other tumour builds. :o
Sounds like an actor issue.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg