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Hey guys,
I am having a hard time figuring this out and I am sure there is something simple I am missing.
The heroes in my game have 6 abilities each. I want to lock some of them behind levels 4, 12, 18 and 24.
How do I make an ability I have created not-usable until the Heroes veterancy hits level X.
Thanks for any help!
-RJA
Use a requirement that under the Use section has a Count Behavior node set to Completed At Unit which you compare against a Constant.
Look at the complete hero tutorial by OneTwoSC for more details:
https://www.sc2mapster.com/forums/resources/tutorials/179433-video-onetwos-complete-hero-tutorial
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Perfect this is great, worked perfectly.
The 12SC video was a bit long winded, but it was on part 4 near 14ish minutes when he does the requirements if anyone wants a visual.
Appreciate the help. I have a few more data related questions, but maybe I should make a new thread?
Probably if they are not related to veterancy.
Hey guys,
I am having a hard time figuring this out and I am sure there is something simple I am missing.
The heroes in my game have 6 abilities each. I want to lock some of them behind levels 4, 12, 18 and 24.
How do I make an ability I have created not-usable until the Heroes veterancy hits level X.
Thanks for any help!
-RJA
Use a requirement that under the Use section has a Count Behavior node set to Completed At Unit which you compare against a Constant.
Look at the complete hero tutorial by OneTwoSC for more details:
https://www.sc2mapster.com/forums/resources/tutorials/179433-video-onetwos-complete-hero-tutorial
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Perfect this is great, worked perfectly.
The 12SC video was a bit long winded, but it was on part 4 near 14ish minutes when he does the requirements if anyone wants a visual.
Appreciate the help. I have a few more data related questions, but maybe I should make a new thread?
Probably if they are not related to veterancy.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg