Im making my first map (a remake of a BW map while learning as I go) and I need the valkyrie. The data editor has a valkyrie and I made it have splash. But the problem is: it attacks while moving, almost like a pheonix but when you don't tell it to move it will still move and shoot. This isn't how it worked in sc1 and I need some advice on correcting this.
If you modified the (Space) - Valkyrie unit, it has a Strafe weapon which makes it attack like an interceptor (fly around in an area and attack the target while it does so).
Try making a new weapon of type Legacy and set the effects, filters, etc. as desired and replace the default one on the unit.
If you modified the (Space) - Valkyrie unit, it has a Strafe weapon which makes it attack like an interceptor (fly around in an area and attack the target while it does so).
Try making a new weapon of type Legacy and set the effects, filters, etc. as desired and replace the default one on the unit.
Thank you!!! This was the issue, I had to copy the weapon because it wouldn't let me alter the current one. One last thing about the Valkyrie, when you try to micro it, it doesn't shoot immediately, like say a marine. How would I change that?
Basically, when I move the valk some distance, and then try to shoot, it doesn't shoot immediately or even within the cooldown. Compared to a marauder. Once the cool down of the weapon it ready it can shoot, such that if you micro a marauder it will shoot after it cool down even if you move it. The valk will not shoot even if the cooldown is finished. It seems to take a few seconds to even shoot.
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Hello everyone!
Im making my first map (a remake of a BW map while learning as I go) and I need the valkyrie. The data editor has a valkyrie and I made it have splash. But the problem is: it attacks while moving, almost like a pheonix but when you don't tell it to move it will still move and shoot. This isn't how it worked in sc1 and I need some advice on correcting this.
Thanks!
Under the weapons of air units check the Weapon: Allowed Movement field.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Edit: I found it but it didn't change anything.
If you modified the (Space) - Valkyrie unit, it has a Strafe weapon which makes it attack like an interceptor (fly around in an area and attack the target while it does so).
Try making a new weapon of type Legacy and set the effects, filters, etc. as desired and replace the default one on the unit.
Custom Campaign Initiative | Mapster Community Project: Data Wizards
Starcraft II: Unsung Rebels, a custom campaign for Starcraft II
SC2Saver, a way to create saved games via trigger
Frustrated with the editor and would like answers in real time? Join the SC2Mapster Discord!
One last thing about the Valkyrie, when you try to micro it, it doesn't shoot immediately, like say a marine. How would I change that?
What do you mean by "shoot immediately"?
Custom Campaign Initiative | Mapster Community Project: Data Wizards
Starcraft II: Unsung Rebels, a custom campaign for Starcraft II
SC2Saver, a way to create saved games via trigger
Frustrated with the editor and would like answers in real time? Join the SC2Mapster Discord!
Basically, when I move the valk some distance, and then try to shoot, it doesn't shoot immediately or even within the cooldown. Compared to a marauder. Once the cool down of the weapon it ready it can shoot, such that if you micro a marauder it will shoot after it cool down even if you move it. The valk will not shoot even if the cooldown is finished. It seems to take a few seconds to even shoot.