I am working on a map that has a hero unit that evolves several times throughout the course of the game. For the first couple morphs I used the Niadra/ Swarm Queen morph ability as a template as there are three of those but I still need two or just more morph abilities. I have already read the guides/ watched the videos and i'm still stumped on how to make them. If anyone could help me do this that'd be great!
You do know morphing evolution heroes give problems due to the 64 ability limit.
Morphs are pretty straight forward. With the ability you specify a unit it morphs into or if you have more than one the middle ones become intermediate morph stages. You then set the durations (how long before the final unit specs kick in) and effects for each morph stage completion.
Rest is actor visuals.
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Hi all,
I am working on a map that has a hero unit that evolves several times throughout the course of the game. For the first couple morphs I used the Niadra/ Swarm Queen morph ability as a template as there are three of those but I still need two or just more morph abilities. I have already read the guides/ watched the videos and i'm still stumped on how to make them. If anyone could help me do this that'd be great!
~ SSpirit
You do know morphing evolution heroes give problems due to the 64 ability limit.
Morphs are pretty straight forward. With the ability you specify a unit it morphs into or if you have more than one the middle ones become intermediate morph stages. You then set the durations (how long before the final unit specs kick in) and effects for each morph stage completion.
Rest is actor visuals.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg