How do I make it so that I, as a player, cant see the life bars of enemy units? I already went into the actor of a unit, to UI, at status bar groups, and unchecked 'enemy' from that specific actor.
Is it not a game option setting that disables enemy life bars? If it is you can probably use triggers to force it to a certain state for the duration of the map session.
Try using an Actor Creation event, a Has Alliance Type With term and the Set Status Bar On action? Else a Validate Player term using a Player Alliance type validator.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Greetings.
How do I make it so that I, as a player, cant see the life bars of enemy units? I already went into the actor of a unit, to UI, at status bar groups, and unchecked 'enemy' from that specific actor.
It was a fruitless effort.
Is it not a game option setting that disables enemy life bars? If it is you can probably use triggers to force it to a certain state for the duration of the map session.
That sounds good and all, but then I remember that I have no knowledge of triggers.
I was hoping this was something that could be done within the data editor.
Try using an Actor Creation event, a Has Alliance Type With term and the Set Status Bar On action? Else a Validate Player term using a Player Alliance type validator.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg