It seems there is a problem with one of your Action actors, do not worry it is a common problem with duping. Check the Events+ fields you will find the last event has been multiplied 1-5 times, just delete the extras. This results in it trying to create multiple of the same action each time the effect occurs. Other problems to look out for inlcude the 2 of the dupe being put in the wrong location in the event target fields, the art - missile and art - beam fields.
You can right click the shared object and get it to explain the link. Probably they share a common actor or model.
It seems there is a problem with one of your Action actors, do not worry it is a common problem with duping. Check the Events+ fields you will find the last event has been multiplied 1-5 times, just delete the extras. This results in it trying to create multiple of the same action each time the effect occurs. Other problems to look out for inlcude the 2 of the dupe being put in the wrong location in the event target fields, the art - missile and art - beam fields.
You can right click the shared object and get it to explain the link. Probably they share a common actor or model.
So I started over a few times and now i'm getting a slightly different issue. I have created the duplicate Thor (Apollo Sol) and its working. I set the Apollo Sol to attack another thor and it happens, sound effects and all.
The only problem is that in the Unit tab in the data editor, I can see that the ThorAttack Copy is not listed for the attack, only the original ThorAttack. I checked under the actors and it is indeed created, but it appears not to be linked to my unit. Conversely, it seems both ThorAA Attack And Thor AA Missile are not only copied, but both linked to the unit. Currently I am only worried about the normal attack, if I figure that out I can probably figure out the rest.
So in summary, no more error messages, but somehow I'm in a worse situation? I just can't seem to see how the ThorAttack is linked to the thor unit or actor in any way at all.
Thanks for all the help already, I feel like I'm on the verge of understanding this.
Edit: When I use explain link on the ThorAttack I see that it is linked to Effect - Thor Hand Gun Splash Damage Target which is linked to Thor Arm Cannons Persistent and that is linked to Thor - Thor's Hammer Copy.
From what I can tell, the Weapon is sopied properly, the effects are all proper, but the final link, the ThorAttack actor is used instead of the ThorAttack copy.
I believe that attack actors are generally linked to their attacks through the actor's events. Check the events listed under your Thor attack copy actor as well as the original and tell us what events are linked to the attacks themselves.
Also check the Launch Missile effects that they are using copied ammo units. Blind copying is not helpful unless you at least have a clue as to what each element does.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Is your copied attack using copied versions of the persistent and splash damage target effects?
Yes it is. Should it not be? I switched it back to the normal one and now its back listed under Apollo Sol, but doesn't that give me the same error as before? Now there are 2 actors using the same effect, the splash damage target effect is the one that controls the amount of damage.
Edit: Confirmed. Now that they both point to the same effect they are causing that error.
Also check the Launch Missile effects that they are using copied ammo units. Blind copying is not helpful unless you at least have a clue as to what each element does.
I didn't copy that actually, but I don't think that would affect the normal hand cannon which doesn't have a missile. On that note, is it possible to duplicate the actor and then attach it to the unit after wards? I've been starting from scratch each time I find out I need to copy something new.
Yes it is, but someimes altering/fixing the dupe can take more time than creating a functional ability from scratch/copying and altering individual components. Which is why I said to understand how the individual compenents of the ability link for form the whole if most of the battle. For Action type actors I usually copy the marauder one as a base since that has no issues with copying. The colossus weapon on the other hand has a whole tutorial on how to get it working again.
Yes it is, but someimes altering/fixing the dupe can take more time than creating a functional ability from scratch/copying and altering individual components. Which is why I said to understand how the individual compenents of the ability link for form the whole if most of the battle. For Action type actors I usually copy the marauder one as a base since that has no issues with copying. The colossus weapon on the other hand has a whole tutorial on how to get it working again.
That's a neat little tip. This is only for action actors? So if you were missing one you'd copy from marauder and link to the new unit?
I am having issues duplicating a thor. I have copied the attack actors but I get this error:
CActorAction[ThorAttack2] Can only create one CActorAction per effect [ThorsHammerDamage].
I have noticed that when duplicating the ThorAttack actor, the original is still linked on the unit.
Thanks for any help.
It seems there is a problem with one of your Action actors, do not worry it is a common problem with duping. Check the Events+ fields you will find the last event has been multiplied 1-5 times, just delete the extras. This results in it trying to create multiple of the same action each time the effect occurs. Other problems to look out for inlcude the 2 of the dupe being put in the wrong location in the event target fields, the art - missile and art - beam fields.
You can right click the shared object and get it to explain the link. Probably they share a common actor or model.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
So I started over a few times and now i'm getting a slightly different issue. I have created the duplicate Thor (Apollo Sol) and its working. I set the Apollo Sol to attack another thor and it happens, sound effects and all.
The only problem is that in the Unit tab in the data editor, I can see that the ThorAttack Copy is not listed for the attack, only the original ThorAttack. I checked under the actors and it is indeed created, but it appears not to be linked to my unit. Conversely, it seems both ThorAA Attack And Thor AA Missile are not only copied, but both linked to the unit. Currently I am only worried about the normal attack, if I figure that out I can probably figure out the rest.
So in summary, no more error messages, but somehow I'm in a worse situation? I just can't seem to see how the ThorAttack is linked to the thor unit or actor in any way at all.
Thanks for all the help already, I feel like I'm on the verge of understanding this.
Edit: When I use explain link on the ThorAttack I see that it is linked to Effect - Thor Hand Gun Splash Damage Target which is linked to Thor Arm Cannons Persistent and that is linked to Thor - Thor's Hammer Copy.
From what I can tell, the Weapon is sopied properly, the effects are all proper, but the final link, the ThorAttack actor is used instead of the ThorAttack copy.
@Bijan641: Go
I believe that attack actors are generally linked to their attacks through the actor's events. Check the events listed under your Thor attack copy actor as well as the original and tell us what events are linked to the attacks themselves.
@Khalanil1: Go
Here they are:
@Bijan641: Go
Is your copied attack using copied versions of the persistent and splash damage target effects?
Also check the Launch Missile effects that they are using copied ammo units. Blind copying is not helpful unless you at least have a clue as to what each element does.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes it is. Should it not be? I switched it back to the normal one and now its back listed under Apollo Sol, but doesn't that give me the same error as before? Now there are 2 actors using the same effect, the splash damage target effect is the one that controls the amount of damage.
Edit: Confirmed. Now that they both point to the same effect they are causing that error.
Edit2: I did not actually copy persistent.
I didn't copy that actually, but I don't think that would affect the normal hand cannon which doesn't have a missile. On that note, is it possible to duplicate the actor and then attach it to the unit after wards? I've been starting from scratch each time I find out I need to copy something new.
Edit: Old message deleted!
Thank you so much! After realizing I hadn't actually copied the persistent damage effect I was able to copy it and get everything working.
Thanks for teaching me so much, I owe you guys.
@Bijan641: Go
Yes it is, but someimes altering/fixing the dupe can take more time than creating a functional ability from scratch/copying and altering individual components. Which is why I said to understand how the individual compenents of the ability link for form the whole if most of the battle. For Action type actors I usually copy the marauder one as a base since that has no issues with copying. The colossus weapon on the other hand has a whole tutorial on how to get it working again.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
That's a neat little tip. This is only for action actors? So if you were missing one you'd copy from marauder and link to the new unit?
Yes, the events fields are what links actors to units,abilities and effects.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg