Hello, I did a few searches but couldn't find an answer so I've decided to pose the question here.
I'm trying to create a custom unit that has a high speed but that can't turn right around and go the opposite way (think watching an F-16 at top speed and how they have to change directions). I also want to make it so the unit doesn't stop moving so that when you move-command to tell it to fly to a spot it will fly to that spot and slow down but keep moving in a straight line.
With that said, I've been unable to do either of those two things ('turning rate' is somewhat useful but doesn't really do what I'm trying to do for turning & 'unstoppable flag' doesn't really do what I thought it would) and would appreciate any help from some of the more experienced community members.
Quick recap - how do I:
1) create unit movement that requires a flying unit to arc around to turn
2) create a flying unit that's always moving (though can slow down)
Hello, I did a few searches but couldn't find an answer so I've decided to pose the question here.
I'm trying to create a custom unit that has a high speed but that can't turn right around and go the opposite way (think watching an F-16 at top speed and how they have to change directions). I also want to make it so the unit doesn't stop moving so that when you move-command to tell it to fly to a spot it will fly to that spot and slow down but keep moving in a straight line.
With that said, I've been unable to do either of those two things ('turning rate' is somewhat useful but doesn't really do what I'm trying to do for turning & 'unstoppable flag' doesn't really do what I thought it would) and would appreciate any help from some of the more experienced community members.
Quick recap - how do I: 1) create unit movement that requires a flying unit to arc around to turn 2) create a flying unit that's always moving (though can slow down)
Cheers.
You need to alter the turn rate and deceleration so it is faster to turn while moving than decelerate. Also set the stationary turn rate to 0.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
You may also want to try the "Turn Before Moving" flag for your unit.
@SoulFilcher: Go
Make sure that is not enabled.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg