hi again, sorry for all my posts but I cannot for the life of me figure this out.
I've created a new unit called terraformer; I created a new actor for it and linked them and that all works great it can move and everything I want so far except that box selecting won't select it. Nor will double clicking select all of the same units of its type. I looked at all the units data and can't find anything there. So I need help with box selection/double clicking
that's the first time I can help someone here, lol.
check the flags. it sounds like you're missing a flag.
why don't you check the marine's flags and compare which ones are selected?
ctrl click on a marine to have the marine's value next to your unit's, and see what is missing/different. that's what I do and it has always solved my problems.
@XenoZergNid: Go box selection needs special bones in the unit's model in order to work. If you used a model that doesn't have them you can attach the sphere model and make it invisible.
@SoulFilcher: Go Or you can use a selection actor, that will create selection circles.
Also look for the fields Select Alias and Subgroup Alias on the unit, see if they are not empty.
Yea I'm using the mining bot for this, working on your suggestions right now.
Is this bone the same one used for where beams follow? When I attack it with a sentry and move it around the sentry faces the terraformer unit but the attack beam doesn't follow.
hi again, sorry for all my posts but I cannot for the life of me figure this out. I've created a new unit called terraformer; I created a new actor for it and linked them and that all works great it can move and everything I want so far except that box selecting won't select it. Nor will double clicking select all of the same units of its type. I looked at all the units data and can't find anything there. So I need help with box selection/double clicking
that's the first time I can help someone here, lol.
check the flags. it sounds like you're missing a flag. why don't you check the marine's flags and compare which ones are selected?
ctrl click on a marine to have the marine's value next to your unit's, and see what is missing/different. that's what I do and it has always solved my problems.
@XenoZergNid: Go box selection needs special bones in the unit's model in order to work. If you used a model that doesn't have them you can attach the sphere model and make it invisible.
@SoulFilcher: Go Or you can use a selection actor, that will create selection circles.
Also look for the fields Select Alias and Subgroup Alias on the unit, see if they are not empty.
Yea I'm using the mining bot for this, working on your suggestions right now. Is this bone the same one used for where beams follow? When I attack it with a sentry and move it around the sentry faces the terraformer unit but the attack beam doesn't follow.
@XenoZergNid: Go No, not the same bones, but considering you're using a doodad it probably lacks ALL needed attachment bones.
alright, I can create all of the bones with the galaxy editor right? and if so is there a list of neccesary bones somewhere?
(when I say create I mean with an actor)
@XenoZergNid: Go
No you cannot create bones in the editor. Albeit you can see a list of them in the cutscene editor by pressing shft+D
alright I've fixed my first problem. so this thread is solved, thanks everyone!