I have a flying builder, thats model and stats for movement are of a flying unit, and sometimes the builder just ends up flying in a circle if you do something (like tell it to go somewhere then tell it to build something in a different direction) what do I have to do to fix this?
Maybe the turning speed/acceleration is too low? That also happens to motherships at full speed, as they overshoot a nearby target and keep circling it until they (eventually) decelerate. This only occurs if you target a very close position for the second move order, and doesn't occur for a full 180° turn as the unit should "slide" backwards in a straight line while turning.
I have a flying builder, thats model and stats for movement are of a flying unit, and sometimes the builder just ends up flying in a circle if you do something (like tell it to go somewhere then tell it to build something in a different direction) what do I have to do to fix this?
Maybe the turning speed/acceleration is too low? That also happens to motherships at full speed, as they overshoot a nearby target and keep circling it until they (eventually) decelerate. This only occurs if you target a very close position for the second move order, and doesn't occur for a full 180° turn as the unit should "slide" backwards in a straight line while turning.
@Photoloss: Go
Thanks worked like a charm