After fiddling around for a while without success i thought i would ask if anyone knows this off hand.
Is there a way to increase the amount of life Feedback drains per energy unit? For example, how do you make a Feedback ability that does 2 damage per every 1 energy drained, instead of the usual 1 damage per 1 energy drained?
if you go in effects tab, in search bar type feedback, select feedback...(damage based on energy), there's field called "vital fraction current" and have energy set to 1. try 2
Hmm i tried changing the Vital Fraction Current, but it didn't seem to make it do more damage, even changing it to 100 didn't make a difference. Initially that's what i thought would do it as well, but for some reason it doesn't, maybe i'm missing something? Please let me know if you've managed to get it to work.
Hm, it should work. Try changing it to a lower value, maybe it is capped at 1.0 for some reason. If that is the case, just execute the effect 2 times with a set effect.
Hmm, making the effect proc twice in the set was quite clever, it works and bypasses the problem of the values in the actual effect not changing. Thank you very much for that suggestion, and thanks to everyone who replied with advice, it's greatly appreciated.
Hey guys!
After fiddling around for a while without success i thought i would ask if anyone knows this off hand.
Is there a way to increase the amount of life Feedback drains per energy unit? For example, how do you make a Feedback ability that does 2 damage per every 1 energy drained, instead of the usual 1 damage per 1 energy drained?
Thanks!
yeah and its easy to do.
i dont have my editor in front of me,
not sure, but you probably have a :
and they are probably linked up with a (set) effect.
OR
not sure if tats how they did it , but if it is<sub>, look for does 2 things. </sub>
if you go in effects tab, in search bar type feedback, select feedback...(damage based on energy), there's field called "vital fraction current" and have energy set to 1. try 2
Hmm i tried changing the Vital Fraction Current, but it didn't seem to make it do more damage, even changing it to 100 didn't make a difference. Initially that's what i thought would do it as well, but for some reason it doesn't, maybe i'm missing something? Please let me know if you've managed to get it to work.
Thanks!
Hey guys, still haven't figured this out, i'm not sure what to change besides the vital fraction current, which doesn't work. Any ideas?
Hm, it should work. Try changing it to a lower value, maybe it is capped at 1.0 for some reason. If that is the case, just execute the effect 2 times with a set effect.
Hmm, making the effect proc twice in the set was quite clever, it works and bypasses the problem of the values in the actual effect not changing. Thank you very much for that suggestion, and thanks to everyone who replied with advice, it's greatly appreciated.
All the best!
Thanks! Had the same problem! Solved it.