Find the Missile Unit's weapon (Unit tab, search for Yamato, something like "Yamato Weapon" should show up), scroll through its fields until you come to the movement part, check what Mover it is using. If it is a mover that is unique to the ability (Youll notice it by its name, if its called "Yamato" something, its a mover made specifically for that ability), remember its name.
Go to the movers tab. If it was a unique mover, find it. If not, duplicate the "Missile Default" mover.
In either case, open the movement phases field of whichever mover you are using now, click on the first value at the top of the window, find the max and minimum speed fields and modify them to whatever you want. If you duplicated a mover, go back to the missile unit and change it to use the new one.
first time attempting working with missiles, and i am trying to make the Yamato cannon's missile move more slower.
@CheddarChee5e: Go
wait... i think i got it. im pretty sure i need to edit the mover
@CheddarChee5e: Go
Find the Missile Unit's weapon (Unit tab, search for Yamato, something like "Yamato Weapon" should show up), scroll through its fields until you come to the movement part, check what Mover it is using. If it is a mover that is unique to the ability (Youll notice it by its name, if its called "Yamato" something, its a mover made specifically for that ability), remember its name.
Go to the movers tab. If it was a unique mover, find it. If not, duplicate the "Missile Default" mover. In either case, open the movement phases field of whichever mover you are using now, click on the first value at the top of the window, find the max and minimum speed fields and modify them to whatever you want. If you duplicated a mover, go back to the missile unit and change it to use the new one.
@TheAlmaity: Go
thx