i am not very experienced with the galaxy editor and this is probably only a simple matter.
I created my own custom unit with the fortress model and tried to add the colossus weapon. This works so far except that the thermal lance starts shooting somewhere in the middle of the fortress instead of at the top of the building.
I also tried this with other weapons, they all start shooting at the top of the building where also the standard weapon of the fortress starts shooting.
So where can i set the attachment point for the colossus weapon to the top of my fortress?
You need to adjust the attachment for the launch site actor. The colossus is a rather tempramental weapon (look at the tutorial on fixing it if a duped version bugs). You need to set it that the launch site actors are attached to the desired points and not the weapons.
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Hi,
i am not very experienced with the galaxy editor and this is probably only a simple matter. I created my own custom unit with the fortress model and tried to add the colossus weapon. This works so far except that the thermal lance starts shooting somewhere in the middle of the fortress instead of at the top of the building. I also tried this with other weapons, they all start shooting at the top of the building where also the standard weapon of the fortress starts shooting.
So where can i set the attachment point for the colossus weapon to the top of my fortress?
You need to adjust the attachment for the launch site actor. The colossus is a rather tempramental weapon (look at the tutorial on fixing it if a duped version bugs). You need to set it that the launch site actors are attached to the desired points and not the weapons.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg