I am looking for a way to lock some values for the camera, while allowing others to be changed. I have set up free movement in practically every way, but I would like to "Lock" the following such that players cant go outside certain bounds.
1. The camera should not be able to zoom in or out with the mouse scroll.
2. The pitch should only be limited to looking perfectly horizontal to the ground... and 45 degrees.
Any ideas how i can restrict these 2 in the data editor?
I have looked through the default camera a little without any luck.
Edit: I found the solution to part 1. Still need help with part 2. I set the maximum and minimum depth to the same value.. which locked it at the distance.
CCamera DistanceMax set to 8
CCamera DistanceMin set to 8
I know this is a little old but I need the same thing.
I would like to lock the camera angle so that when I use the following the camera wont move up or down.
Camera - Lock camera mouse relative mode On for player 1
Camera - Turn camera mouse rotation On for player p1
Okay I figured it out. You use
Trigger:
Camera - Set camera mouse Pitch rotation speed to 0.005 for player player
and lower the rotation speed of pitch to really low. This will make it appear as if camera attack angle is locked.
And as Ferrotsmite's problem for those you who find this you can go to the camera tab in the "data editor" -> then edit default camera.
I am looking for a way to lock some values for the camera, while allowing others to be changed. I have set up free movement in practically every way, but I would like to "Lock" the following such that players cant go outside certain bounds.
1. The camera should not be able to zoom in or out with the mouse scroll.
2. The pitch should only be limited to looking perfectly horizontal to the ground... and 45 degrees.
Any ideas how i can restrict these 2 in the data editor? I have looked through the default camera a little without any luck.
Edit: I found the solution to part 1. Still need help with part 2. I set the maximum and minimum depth to the same value.. which locked it at the distance. CCamera DistanceMax set to 8 CCamera DistanceMin set to 8
Camera is permanently at a distance of 8.
I know this is a little old but I need the same thing.
I would like to lock the camera angle so that when I use the following the camera wont move up or down.
Camera - Lock camera mouse relative mode On for player 1
Camera - Turn camera mouse rotation On for player p1
Okay I figured it out. You use
Trigger:
Camera - Set camera mouse Pitch rotation speed to 0.005 for player player
and lower the rotation speed of pitch to really low. This will make it appear as if camera attack angle is locked.
And as Ferrotsmite's problem for those you who find this you can go to the camera tab in the "data editor" -> then edit default camera.