I have a problem with an effect - instant ability. When it finds it's target it is supposed to do a search area effect on the unit that it targetted. The search area effect filters so that it only searches for units owned by the player, (Search Filters - Player). The problem is that the effect is launched by the caster unit instead of the targetted unit. So the caster searches for units owned by it instead of units owned by the targetted unit. Does anyone have a clue? I have tried mostly everything but if you know a solution please tell me.
Does "everything" include setting the Launch Location to Target Unit? If that doesn't work, you could apply a behavior to the target, which excutes a search as an initial effect.
I have a problem with an effect - instant ability. When it finds it's target it is supposed to do a search area effect on the unit that it targetted. The search area effect filters so that it only searches for units owned by the player, (Search Filters - Player). The problem is that the effect is launched by the caster unit instead of the targetted unit. So the caster searches for units owned by it instead of units owned by the targetted unit. Does anyone have a clue? I have tried mostly everything but if you know a solution please tell me.
Does "everything" include setting the Launch Location to Target Unit? If that doesn't work, you could apply a behavior to the target, which excutes a search as an initial effect.
Or use a Unit Filters validator since those can specify previous effects in the effect tree.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I tried the behavior path, but it didn't work for some reason. I know that it is supposed to cut off the effect tree but it didn't do it, weird.
I'm trying to solve a similar problem. How do you determine who the player source is in the Unit Filter validator?
The effect field above the source allows you to refer to a previous effect in the effect tree.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg