I know how to make attached models have animations, but If I wanted a missile to launch from the attached model, what would I do? Put simply: How do I make it so the attached model attacks instead of the host model?
The simplest way would simply be to give the host unit an additional weapon in which you've changed the action actor so that the launch location is the same location as the attached model.
If none of that sounds familiar to you, you should probably start with some simpler topics first. :)
I know how to make attached models have animations, but If I wanted a missile to launch from the attached model, what would I do? Put simply: How do I make it so the attached model attacks instead of the host model?
@Skitto: Go
The simplest way would simply be to give the host unit an additional weapon in which you've changed the action actor so that the launch location is the same location as the attached model.
If none of that sounds familiar to you, you should probably start with some simpler topics first. :)
In case master's response didn't help try this tutorial.
http://www.sc2mapster.com/forums/resources/tutorials/8926-data-working-with-attachments-beginner-difficulty/