IIRC last topic did not solve anything, so has anybody found out how to make air units "turn immediately" while flying?
For example, if you are controling a banshee being in flight and order her to change the heading angle by, for example, 35 degrees, she is "slowly" turning to that angle, and that's what I don't want: I want her to turn immediately.
In the Data-editor, the turning-speed (or how it is called in english) is maxed. Still not working.
IIRC last topic did not solve anything, so has anybody found out how to make air units "turn immediately" while flying? For example, if you are controling a banshee being in flight and order her to change the heading angle by, for example, 35 degrees, she is "slowly" turning to that angle, and that's what I don't want: I want her to turn immediately.
In the Data-editor, the turning-speed (or how it is called in english) is maxed. Still not working.
Any solutions?
Try the SOpBankerBanshee (Unnamed) actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Seems to be working, thanks.