I've been working on the TerraTron as a unit, and i need help with finishing it's abilities because i found a way to make them work, but now the animations and spawn timing are still not working for the saw ability (have not tried much about the laser ability yet). Also, the saw cant target units and buildings for some reason... In what field(s) and what actor(s) do i have to change things around, and what would i have to change? In short(er), I need the animation to work, the saw to spawn at the correct time, and get the ability to attack units and buildings, any idea how?
you can adjust times using Timer Set/Timer Expired actor events and the Create Persistent effect. To get stuff to affect other stuff is usuallt down to the filters used by the ability.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
you can adjust times using Timer Set/Timer Expired actor events and the Create Persistent effect. To get stuff to affect other stuff is usuallt down to the filters used by the ability.
the problem is though, i need to get the animations to work before i can get the timing correct. Any idea how to make the animations play, i have them in the data and so im quite puzzled on why they dont occur.
edit one: ok well, i changed the filters to the picture below, and i still cannot target a unit or structure. Also, the animations arent working. The animation for launching the saw has been, for some reason, the animation that should launch the saw, and i dont know why this is. And the saw also did not spawn.
the filters:
http://img829.imageshack.us/img829/6703/filtersb.png
hello world,
I've been working on the TerraTron as a unit, and i need help with finishing it's abilities because i found a way to make them work, but now the animations and spawn timing are still not working for the saw ability (have not tried much about the laser ability yet). Also, the saw cant target units and buildings for some reason... In what field(s) and what actor(s) do i have to change things around, and what would i have to change? In short(er), I need the animation to work, the saw to spawn at the correct time, and get the ability to attack units and buildings, any idea how?
you can adjust times using Timer Set/Timer Expired actor events and the Create Persistent effect. To get stuff to affect other stuff is usuallt down to the filters used by the ability.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
the problem is though, i need to get the animations to work before i can get the timing correct. Any idea how to make the animations play, i have them in the data and so im quite puzzled on why they dont occur.
edit one: ok well, i changed the filters to the picture below, and i still cannot target a unit or structure. Also, the animations arent working. The animation for launching the saw has been, for some reason, the animation that should launch the saw, and i dont know why this is. And the saw also did not spawn. the filters: http://img829.imageshack.us/img829/6703/filtersb.png