I did, but I tried it again. Doesn't seem to work. You do mean the "Scale Minimum/Scale Maximum" fields for the model, right? I can't find a straight "Scale" as with an actor.
I did some testing; it seems its an issue with the Laser Drill Beam model. Other beams scale just fine, the drill beam model seems to be not scale-able.
I'm aware this is a necro bump, but I've already got the Drakken Laser Drill set up and sized with it's original weapon. Is there a quick fix to change out the beam like just changing the model?
I'm making small buildings that shoot beams. I'd like to make those beams smaller.
They don't seem to honor
Does anyone know how to scale down beams?
@BobClown: Go "Badda bump. Big badda bump."
Try to scale the actual model instead of the actor.
@Kueken531: Go
I did, but I tried it again. Doesn't seem to work. You do mean the "Scale Minimum/Scale Maximum" fields for the model, right? I can't find a straight "Scale" as with an actor.
Here's the map. See the problem? They're *huge*!
@BobClown: Go
I did some testing; it seems its an issue with the Laser Drill Beam model. Other beams scale just fine, the drill beam model seems to be not scale-able.
@Kueken531: Go
Huh. I should have thought of that.
Thank you.
@Kueken531: Go
I'm aware this is a necro bump, but I've already got the Drakken Laser Drill set up and sized with it's original weapon. Is there a quick fix to change out the beam like just changing the model?
Just change the model of the Beam (Simple) actor used.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg