I'm making the TerraTron a full unit, and for the most part have succeeded. I am, however, stuck on getting his animations to work properly. He currently only has the death animation and a movement animation (which isnt much). I know what field the animations are added, but i dont know specifically what i need to add for the animations to work. Would anyone be able to help with this? Also, does anyone know if the beam attack animation is in the editor, because in the previewer, i could only find (not really find as it starts out as) the saw attack animation
All I know is they can be added via .m3a files (whatever those are, the artist seem to know but never tell).
ik that the editor has the animations, and that you add them using the data editor, but im not sure what i specifically do for the data, ik what field it is in, but im not sure what i change/add to make the animations work.
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I'm making the TerraTron a full unit, and for the most part have succeeded. I am, however, stuck on getting his animations to work properly. He currently only has the death animation and a movement animation (which isnt much). I know what field the animations are added, but i dont know specifically what i need to add for the animations to work. Would anyone be able to help with this? Also, does anyone know if the beam attack animation is in the editor, because in the previewer, i could only find (not really find as it starts out as) the saw attack animation
All I know is they can be added via .m3a files (whatever those are, the artist seem to know but never tell).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
ik that the editor has the animations, and that you add them using the data editor, but im not sure what i specifically do for the data, ik what field it is in, but im not sure what i change/add to make the animations work.