I created a Effect-target ability. Then I try to launch multiple launch-missile effects via a persistent effect (ability calls persistent effect (location of this persistent effect has to be unit/point because otherwise I cant aim with the ability))
The persistent effect calls several launch missile effects (over several periods) the missle moves to its target and deals aoe damage with a damage effect (launch missle effect: Launch location: caster unit, impact location: target unit/point)
Now there is the problem that the impact effect and the damage effect happens instantly - the missle moves correctly from caster to target, but the damage effect comes instantly.
Is it because the persistant effect is created at the target?
Are you certain that the actual impact effect happens inytantly? Or is it just the impact visual effect? If you messed up the tokens for the action actor, it is quite possible for the animation to happen instantly, while the actual damage works as intended.
I'm quite sure the damage applys instantly - the attack actor impact is triggered on that.
I've attached a screenshot of the attack actor, the persistent effect and the launch missle effect (the different launch missle only differs in the impact offset) - it seams that the impact offset is not working as well.. i could swear it had bevore...
Hi,
I want to launch multiple missiles per ability.
I created a Effect-target ability. Then I try to launch multiple launch-missile effects via a persistent effect (ability calls persistent effect (location of this persistent effect has to be unit/point because otherwise I cant aim with the ability)) The persistent effect calls several launch missile effects (over several periods) the missle moves to its target and deals aoe damage with a damage effect (launch missle effect: Launch location: caster unit, impact location: target unit/point)
Now there is the problem that the impact effect and the damage effect happens instantly - the missle moves correctly from caster to target, but the damage effect comes instantly.
Is it because the persistant effect is created at the target?
you must look add the actors also look to the thor how that is of copy the thor i need more details before i can say what you must do
Are you certain that the actual impact effect happens inytantly? Or is it just the impact visual effect? If you messed up the tokens for the action actor, it is quite possible for the animation to happen instantly, while the actual damage works as intended.
I'm quite sure the damage applys instantly - the attack actor impact is triggered on that.
I've attached a screenshot of the attack actor, the persistent effect and the launch missle effect (the different launch missle only differs in the impact offset) - it seams that the impact offset is not working as well.. i could swear it had bevore...
Fixed... wrong missle link in the action actor. Really hard to track.. thanks anyway!