So I am making a game similar to Robokill, where it is a third person shooter and in that game, you control the legs and the aiming separately, meaning that you can fire while moving, your legs and your seapons can face opposite directions. I know this sounds confusing, so if it is confusing to you, search it up, it is a free Internet game. To accomplish that system, I want to make the legs a separate unit from the head/guns, but to accomplish that, I'd have to separate the halves of the model. How would I do this?
You might just need a turret bone, something aking to how the Siege Tank, Immortal and Collosus turrets work. Lack of the actual technical details, but you should look into that.
So I am making a game similar to Robokill, where it is a third person shooter and in that game, you control the legs and the aiming separately, meaning that you can fire while moving, your legs and your seapons can face opposite directions. I know this sounds confusing, so if it is confusing to you, search it up, it is a free Internet game. To accomplish that system, I want to make the legs a separate unit from the head/guns, but to accomplish that, I'd have to separate the halves of the model. How would I do this?
TY in advance.
You might just need a turret bone, something aking to how the Siege Tank, Immortal and Collosus turrets work. Lack of the actual technical details, but you should look into that.
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