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Hello. If I or anyone were to use an abiity such as teleport, revive or train. How can a set up a rally point using the data module and not the trigger module?
Thanks
Erm... Use an Issue Order effect? Could swear the one campaign used one for a Rally ability.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yeah but where do i add the custom point i created in the effect so the effect will know where to send the units?
Depends what you are trying to make. I need more details as to your goal to be able to tell you.
Well the spawning units (the units that will come out of the barrack) should go to a specific location and attack then another.
So what is to define this location?
To my knowledge, there is no way to input a particular location point of a map into the data editor.
However, you can ascertain a point using effect searches based on the parameters of your very specific needs.
If I am wrong about this, and there is indeed a way to input a location point into data, that would be great to know.
Could always use a hidden unit.
Hello. If I or anyone were to use an abiity such as teleport, revive or train. How can a set up a rally point using the data module and not the trigger module?
Thanks
Erm... Use an Issue Order effect? Could swear the one campaign used one for a Rally ability.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yeah but where do i add the custom point i created in the effect so the effect will know where to send the units?
Depends what you are trying to make. I need more details as to your goal to be able to tell you.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Well the spawning units (the units that will come out of the barrack) should go to a specific location and attack then another.
So what is to define this location?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
To my knowledge, there is no way to input a particular location point of a map into the data editor.
However, you can ascertain a point using effect searches based on the parameters of your very specific needs.
If I am wrong about this, and there is indeed a way to input a location point into data, that would be great to know.
Could always use a hidden unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg