I'm getting that message when I click on a unit. I checked the actor and it says there is a portrait model so I don't know what's wrong. Anyone know how to fix this because I don't want that error appearing on the screen.
I've tried adding things to it and nothing seems to work or be an image. Am I suppose to do it under Art: Model (portrait)?
You need to define that in the model object. So the entry you modify is found in the "Model" Tab of the data module.
There you will find an "Art: Image" field which every model has. That image is used, if the model has been chosen to be displayed in a portrait with enabled 2D.
If there is no image set and SC2 tries to get an image file, that error message appears.
So you do NOT change the actor, you change the model that is chosen in the actor.
Field Zhakul'Das Library Disk
: Image Assets\Textures\zhakuldaslibrary_diffuse.dds
: Lighting ZhakulDasLibraryDisk (Unknown)
: Low Quality Model Zhakul'Das Library Disk
: Model Assets\Doodads\ZhakulDasLibraryDisk\ZhakulDasLibraryDisk.m3
Does the low quality model also have an image defined? Just a thought, maybe it's looking in there?
Also, zhakuldaslibrary_diffuse.dds is not a static portrait, but a texture. It might be generating an error because the image is the wrong size. Use a static portrait image. (It usually has "static" in the name.)
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I'm getting that message when I click on a unit. I checked the actor and it says there is a portrait model so I don't know what's wrong. Anyone know how to fix this because I don't want that error appearing on the screen.
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Add an Image to the model used as portrait.
@Ahli634: Go
I've tried adding things to it and nothing seems to work or be an image. Am I suppose to do it under Art: Model (portrait)?
New to the Editor? Need a tutorial? Click Here
Want data assets? Click Here
@fishy77: Go
Is there atleast a way to make the error not appear. it's not a trigger error so hiding those doesn't work.
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You need to define that in the model object. So the entry you modify is found in the "Model" Tab of the data module.
There you will find an "Art: Image" field which every model has. That image is used, if the model has been chosen to be displayed in a portrait with enabled 2D.
If there is no image set and SC2 tries to get an image file, that error message appears.
So you do NOT change the actor, you change the model that is chosen in the actor.
@Ahli634: Go
I did this and it still says no 2d image exists.:
Field Zhakul'Das Library Disk
: Image Assets\Textures\zhakuldaslibrary_diffuse.dds
: Lighting ZhakulDasLibraryDisk (Unknown)
: Low Quality Model Zhakul'Das Library Disk
: Model Assets\Doodads\ZhakulDasLibraryDisk\ZhakulDasLibraryDisk.m3
New to the Editor? Need a tutorial? Click Here
Want data assets? Click Here
@fishy77: Go
Can someone tell me how to at least hide the error message?
New to the Editor? Need a tutorial? Click Here
Want data assets? Click Here
@fishy77: Go
Does the low quality model also have an image defined? Just a thought, maybe it's looking in there?
Also, zhakuldaslibrary_diffuse.dds is not a static portrait, but a texture. It might be generating an error because the image is the wrong size. Use a static portrait image. (It usually has "static" in the name.)