Having a little issue where the Towers on my map (based off the auto turret) refuse to fire at anything which isn't in their default line of site which is 270 degrees.
Can anyone tell me what I've done wrong, or better yet how to fix it?
edit* I added the turnable flag on the units but now it doesn't attack *sigh*
Access the "Auto-Turret" under "Turrets" data type, either by the tabs or through the actual auto-turret hierarchy of features.
Then "Yaw Arc" field needs to be 360 for full range of motion. Or alternatively if you intended to restrict them to a certain angle range, you can control their start facing using "Stats - Facing" field under the Unit fields.
Edit: Wrote my response while you posted your msg, disregard if you figured it out already. :P
Having a little issue where the Towers on my map (based off the auto turret) refuse to fire at anything which isn't in their default line of site which is 270 degrees.
Can anyone tell me what I've done wrong, or better yet how to fix it?
Still no luck on how I broke it I removed the turnable flag but still not a clue as to why they are not working.
In the data field 'turrets', find the auto turret. Turrets allow units to turn to attack.
Haha, just found out there is 2 turret bits one called "Turrets - "and one called "Weapons - Turret" which is needed to link the weapon to the turret.
Thank you :)
@Rileyb80: Go
Access the "Auto-Turret" under "Turrets" data type, either by the tabs or through the actual auto-turret hierarchy of features.
Then "Yaw Arc" field needs to be 360 for full range of motion. Or alternatively if you intended to restrict them to a certain angle range, you can control their start facing using "Stats - Facing" field under the Unit fields.
Edit: Wrote my response while you posted your msg, disregard if you figured it out already. :P