Hey guys and gals
I am new to map making and to me a good tutorial is onetwoSC he is teaching me(through videos) how to make spesial maps
But what i have not gotten is how to change the colour of units (buildings) what i want to do is make a photon cannon upgrade to be
bigger wich is in scale but the colour i cant seem to find help and thank you for your time
Go Actor > Your unit > Event > Add event > msg type change to "unit birth"(or anything u want)
Action: msg type change to "set tint color" > pick a color > okay.
"blend duration" define how fast the unit will change color.
U can use tint local to make an useful "color combine"
I found that if you change the event to "Actor Creation" instead of "Unit Birth", the tint will appear regardless of how the unit was created and is visible in the editor.
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Hey guys and gals I am new to map making and to me a good tutorial is onetwoSC he is teaching me(through videos) how to make spesial maps But what i have not gotten is how to change the colour of units (buildings) what i want to do is make a photon cannon upgrade to be bigger wich is in scale but the colour i cant seem to find help and thank you for your time
Go Actor > Your unit > Event > Add event > msg type change to "unit birth"(or anything u want) Action: msg type change to "set tint color" > pick a color > okay.
I found that if you change the event to "Actor Creation" instead of "Unit Birth", the tint will appear regardless of how the unit was created and is visible in the editor.