Post an example map, or at least describe what you mean with "doesn't work".
Does the model show up at all? Does it look weird when the unit performs certain actions? Does the model appear in the wrong place (high above ground, a building length to the left of the unit's position etc)?
You've right, sry. Well, I created a new mineral field with a new actor and a new model. I setted the new model as asteroid sky 1 (something like this) and the new actor as new model. In-game, the model hasn't been replaced, I still see the mineral field model.
Try replacing the model in the Marine actor with the asteroid model?
Are you sure you modified the correct field for the actor? The Mineral Field uses its standard model as a Construction and Placement model too. Have you placed the copied mineral fields? (Though copying resource units isn't a good idea if you're new to the editor)
When I change the model of the stock mineral field actor it displays ingame, so you must've messed up with copying the unit or setting the model.
Did you try the Marine model change? That should of course result in Marines looking like asteroids.
Try starting over again. If you've messed up something when you copied the unit/actor it'll be easier to make another copy than to find the mistake. Try changing the model to something else. And again: check that you're actually looking at the modified mineral field and not the stock one; and make sure the actors are linked correctly.
Try to replicate your problem in an empty map. If the model change works there you must've messed up somewhere or other data in your map is interfering. If your problem does occur in the new map, post said map as an attachment to your next post. It might be helpful to add an editor prefix or suffix to any files you modify in the demo map so we can search for said prefix. ("modified" is a good choice)
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Hi all, I'm tryng to create an unit that use as model the "Suspended Asteroid" model, but doesn't work. Can some1 tell me why please?
Post an example map, or at least describe what you mean with "doesn't work".
Does the model show up at all? Does it look weird when the unit performs certain actions? Does the model appear in the wrong place (high above ground, a building length to the left of the unit's position etc)?
@Photoloss: Go
You've right, sry. Well, I created a new mineral field with a new actor and a new model. I setted the new model as asteroid sky 1 (something like this) and the new actor as new model. In-game, the model hasn't been replaced, I still see the mineral field model.
Try replacing the model in the Marine actor with the asteroid model?
Are you sure you modified the correct field for the actor? The Mineral Field uses its standard model as a Construction and Placement model too. Have you placed the copied mineral fields? (Though copying resource units isn't a good idea if you're new to the editor)
When I change the model of the stock mineral field actor it displays ingame, so you must've messed up with copying the unit or setting the model.
@Photoloss: Go
I tried all of those, nothing.
Did you try the Marine model change? That should of course result in Marines looking like asteroids.
Try starting over again. If you've messed up something when you copied the unit/actor it'll be easier to make another copy than to find the mistake. Try changing the model to something else. And again: check that you're actually looking at the modified mineral field and not the stock one; and make sure the actors are linked correctly.
Try to replicate your problem in an empty map. If the model change works there you must've messed up somewhere or other data in your map is interfering. If your problem does occur in the new map, post said map as an attachment to your next post. It might be helpful to add an editor prefix or suffix to any files you modify in the demo map so we can search for said prefix. ("modified" is a good choice)