Hi, so I've created a campaign melee map. But every time anyone trains the ghost using the nova ghost alternate skin, there will only be a shadow when the training is complete and the model isn't present. And the shadow is there all game but the ghost can't be used.
Hi sorry what you mean how I'm implementing the new skin? I've made a mistake, it's a mod not a map. Everything is in default with the ghost. I'm using LOTV campaign dependencies.
Yes I changed the unit in morph ghost ability and actor to the regular ghost and it worked. It just wouldn't work for the female ghost for some reason.
(I tend to rant on problems, skip below to the - - - - - line to get your answer)
Right.... so check upgrades, and search for an upgrade that might be required to use to the model.
Believe it or not, this same problem comes up with Primal Kerrigan (K5 Kerrigan). If the model has a requirement in-game, like for example, "have Nova DLC", then there will surely be an upgrade for it. This also works this way for unit Skin Exp Rewards.
Ooookay. Now if you find an upgrade for it, great! Now, in order to use the model, the game needs to pass the "Have DLC Nova" requirement as true... obviously not everyone will have it.
- - - - - -
Go to the data editor, got to requirements, see if there is something like "Have Nova DLC" or "Have ghost skin" or something like that.
When you find it, click it, click requirements on the right. A box should pop up, and there should be a field that says, "Count upgrade (upgradename) completed". DELETE this field.
Your model should now show up. Blizzard does this repulsive setup to register whether or not players are able to use the DLC feature.
Once again, the similar setup is used with experience reward models and dances/taunts.
Ok, I had this issue with my extension mod, blizzard uses a trigger to issue the morph if the player has the ghost skin, but this doesn't work in custom maps and the actor breaks, despite having the necessary events. Blizzbug. However it can be fixed, as every skin has a in-game upgrade for actor/tracking purposes that applies if this player has the skin.
To fix it, go to the Nova Skin upgrade, I forget what it is called, and add the appropriate events to change the unit trained by every ghost-using train ability to Ghost Female from Ghost
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
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Hi, so I've created a campaign melee map. But every time anyone trains the ghost using the nova ghost alternate skin, there will only be a shadow when the training is complete and the model isn't present. And the shadow is there all game but the ghost can't be used.
What should I do to fix this issue?
Thanks for help.
How you implementing the new skin?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Hi sorry what you mean how I'm implementing the new skin? I've made a mistake, it's a mod not a map. Everything is in default with the ghost. I'm using LOTV campaign dependencies.
So if you use a different model for the Unit actor of your ghost it shows up normally?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yes I changed the unit in morph ghost ability and actor to the regular ghost and it worked. It just wouldn't work for the female ghost for some reason.
The nova model imported?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
No it is not imported. It is the default "ghost female" in the campaign dependency.
@SC4Life: Go
(I tend to rant on problems, skip below to the - - - - - line to get your answer) Right.... so check upgrades, and search for an upgrade that might be required to use to the model.
Believe it or not, this same problem comes up with Primal Kerrigan (K5 Kerrigan). If the model has a requirement in-game, like for example, "have Nova DLC", then there will surely be an upgrade for it. This also works this way for unit Skin Exp Rewards.
Ooookay. Now if you find an upgrade for it, great! Now, in order to use the model, the game needs to pass the "Have DLC Nova" requirement as true... obviously not everyone will have it.
- - - - - -
Go to the data editor, got to requirements, see if there is something like "Have Nova DLC" or "Have ghost skin" or something like that.
When you find it, click it, click requirements on the right. A box should pop up, and there should be a field that says, "Count upgrade (upgradename) completed". DELETE this field.
Your model should now show up. Blizzard does this repulsive setup to register whether or not players are able to use the DLC feature.
Once again, the similar setup is used with experience reward models and dances/taunts.
@bvanseghi: Go
That was not the issue.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@SC4Life: Go
@DrSuperEvil: Go
Ok, I had this issue with my extension mod, blizzard uses a trigger to issue the morph if the player has the ghost skin, but this doesn't work in custom maps and the actor breaks, despite having the necessary events. Blizzbug. However it can be fixed, as every skin has a in-game upgrade for actor/tracking purposes that applies if this player has the skin.
To fix it, go to the Nova Skin upgrade, I forget what it is called, and add the appropriate events to change the unit trained by every ghost-using train ability to Ghost Female from Ghost
http://www.sc2mapster.com/assets/nolanstars-textures/
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.