I tried modifying the zergling weapon - 'Zergling claws' - to have a 360 arc for a turret I made, but opposite to ranged weapons, the turret doesn't attack when creeps come close to it. Do you guys know how to make a melee weapon be able to attack in a 360 arc around the attacker? Or should i just make a new ranged weapon with a small radius?
Leaving some boxes blank in the option did the deal. I failed myself as well actually, because at first it didn't work. Then I found that I'd set both the maximum and minimum radius to 3, so they blanked out eachother.
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I tried modifying the zergling weapon - 'Zergling claws' - to have a 360 arc for a turret I made, but opposite to ranged weapons, the turret doesn't attack when creeps come close to it. Do you guys know how to make a melee weapon be able to attack in a 360 arc around the attacker? Or should i just make a new ranged weapon with a small radius?
What flags are enabled under the weapon options. Ie must it attack the attack target?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Leaving some boxes blank in the option did the deal. I failed myself as well actually, because at first it didn't work. Then I found that I'd set both the maximum and minimum radius to 3, so they blanked out eachother.